Change Log - Diablo 09




Change Log!

All new Diablo 09 updates will appear in the latest news. This is complete and up to date list of changes that have been made to Diablo 09.


Last Update ~ Patch 1.7

[External]
- A custom game launcher has been developed for Diablo 09 which handles a variety of functions and features
- A simple install solution has been developed to help players upgrade to Diablo 09

[Core]
- Diablo 09 is one Realm with multiple Game Servers
- Replaced the Game Description box with Server Selection along with a display of available Game Servers
- The Game now remembers your Game Server Selection
- Diablo 09 operates with a Global Chat system with Discord intergration
- Upscaling by way of CNC-DirectDraw is support as the default setting
- Diablo 09 will now run without a disc
- Diablo 09 can now be back ported from any version
- Players can now run multiple instances of Diablo 09
- Gateway automatically selects Diablo 09 without altering other mods or installs
- Window mode no longer minimises when you click outside of it
- Window mode now has minimise, maximise and close buttons
- Players can opt to play hardcore without completing the game on softcore first
- Players may create up to 16 characters per account
- Players can now see games in past difficulties that they have already completed
- A variety of methods have been implemented to negate external programs, hacks or cheats
- Created a new title screen unique to Diablo 09
- Renamed v1.09 to Diablo 09 on the title screen
- Renamed v1.09 to Diablo 09 in game
- Added game version string to main menu
- Removed the symbol cycling issue when changing resolutions for the DirectDraw, Direct3D, and Glide video modes for newer Windows versions and graphics cards. Game start-up should now be much quicker.
- Fixed a crash when starting Direct3D in video mode for newer Windows versions and graphics cards.

[Game Play]
- Wide Screen support has been added raising the resolution to 1068x800
- Customisable Loot Filter has been added
- Map Reveal has been added which can be toggled on and off
- Players can inspect each others equipped items
- Tokens of Absolution (respecs) have been added for both Classic & Expansion
- Mercenaries can now equip a full range of items
- Inventory management system has been added
- Charm zone has been added along with an increased inventory size
- Huge stash added to both classic and expansion
- Huge cube added to both classic and expansion
- The game name on the create game screen is now remembered between games and counts upwards
- The password on the create game screen is remembered bewteen game creations
- Gamble refresh button has been added
- Gamble rates are no longer controlled by character level but are set prices
- Players can now carry up to 10,000,000 gold in their inventory
- Players can now store up to 25,000,000 gold in their private stash
- Characters of all level's can carry the same amount of gold (no more restrictions)
- Life & Mana values always display above the orbs
- The Cow Portal can be created even after a player kills the cow king
- The amount of Cows in the Moo Moo Farm has been increased
- The number of Champion Packs in the Moo Moo Farm has been increased
- The amount of monsters in the Chaos Sanctuary has been increased
- The amount of monsters in the Bloody Foothills has been increased
- Old Super Unique monsters have made a return throughout the game
- Jerhyn now hangs around outside the palace and his guard has moved down the steps
- The Portal to Nihlathak's Temple remains open after the quest has been completed
- Deckard Cain now hangs out by the stash in Harrogath
- Removed the death sequence from Duriel (Screen Shake)

[Skill Changes]
- Teleport works in Town
- Attacking skills are now available on both left and right click
- Battle Orders / Shout / Battle Command duration has been increased to match later versions
- Battle Orders / Shout / Battle Command now all last the same length of time
- Holy Shield gains a duration increase of 25 seconds per level up from 10 seconds per level
- Hurricane has received a duration increase of 40 seconds up from 10 seconds
- Might has received a radius increase from 11 to 16
- Prayer has received a radius increase from 11 to 16
- Resist Fire has received a radius increase from 11 to 16
- Thorns has received a radius increase from 11 to 16
- Defiance has received a radius increase from 11 to 16
- Resist Cold has has received a radius increase from 11 to 16
- Blessed Aim has received a radius increase from 11 to 16
- Cleansing has received a radius increase from 11 to 16
- Resist Lightning has received a radius increase from 11 to 16
- Concentration has received a radius increase from 11 to 16
- Meditation has received a radius increase from 11 to 16
- Redemption has received a radius increase from 11 to 16
- Salvation has received a radius increase from 11 to 16
- Vigor has received a radius increase from 15 to 16
- Fanatism now gains an extra 1 radius per level
- Holy shock now gains an extra 1 radius per level
- Holy shock has received a reduction on its starting radius from 11 to 6

[Item Changes]
- Item levels are displayed on all items
- The drop rates for uniques, rares and sets have been increased slightly
- Chests drops are now based on area level rather than a static value (previously item level 75)
- Previous patch unique items have been added with an increased level of rarity for Classic & Expansion
- Previous patch unique items spawn with a purple title
- Players can now find verson 1.10 coloured items in addition to version 1.09 coloured items
- A new tier of set items has been created named "Vibrant" which display version 1.10 coloured schemes
- Players can now transmute a Vibrant Set Item to its Non-Vibrant Set Item Counterpart
- Vibrant item bases have been added to standard crafting recipes
- Unique items can spawn more than once per game
- Circlet item types now spawn with intended amount of sockets
- The Raven Claw bow has increased explosive arrow damage to help new characters starting out
- Item modifiers from previous patches now spawn in classic
- Rare items now spawn with maximum number of available affix's (limited to six)
- Diablo has a low percent chance to drop classic uniques with an open socket
- Standard of Heroes has been added to the game
- Standard of Heroes can be used to socket a unique item (including on classic)
- Vendors that sell Health potions now sell Mana potions
- Health & Mana potions now provide the same values as in later versions of the game
- Rune drop rates now match up with latest versions of the game
- Runes can now be upgraded in the Horadric Cube using the same recipes as later versions of the game
- Rune names have been coloured orange to make them stand out
- Weapon durability has been increased
- Repair costs have been reduced by 50%
- Repair costs of Elite Melee weapons have been reduced by a further 50%
- Items with a quantity have increased stacks
- The cost of purchasing scrolls has been reduced
- Duriel drops items like other Act bosses making him more worthwhile to farm
- Duriel has an increased chance to drop Essence of Hatred bringing him inline with other bosses
- Baal Waves have slightly increased experience
- Baal Waves now have the correct Super Unique TreasureClass rather than Champion Drops
- Baal now drops all types of essences
- Players can now carry more than one Wirt's Leg
- The Countess rune drops have been tweaked to allow up to a Ral Rune in Normal, Ko Rune in Nightmare and a Lo Rune in Hell
- Pre Patch Stone of Jordan's now work for cube recipes
- Added a cube recipe to allow magic items to guarantee two sockets (3x Perfect Skulls + Stone of Jordan)
- Players can now gamble Wands, Scepters and Staves
- Classic players can now gamble exceptional items
- Expansion players can now gamble Class Specific Items

[Bug Fixes]
- CPU usage bug has been fixed
- Anya resistance bug has been fixed
- A number of item type upgrade bugs have been fixed
- Chance to cast has been fixed
- Glide error on exit has been fixed
- Fixed a level requirement overflow bug (level 100 requirements)
- Bishibosh has been allocated a Council Member TreasureClass as a band-aid fix to the Bishibosh Drop Bug